AI Insights · Timothy · July 2022
Top 5 Tower Defense Games on Android in Switzerland for Q2 2022
In Q2 2022, the top five tower defense games on Android in Switzerland showed varied performance in weekly downloads, revenue, and active users. Here’s a detailed look at their trends.
In Q2 2022, the top five tower defense games on Android in Switzerland exhibited diverse trends in weekly downloads, revenue, and active users. Below is a detailed analysis of their performance, based on data from Sensor Tower.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced fluctuating weekly revenue, starting from approximately $9.4K at the end of March and peaking at $8.9K in late May before declining to around $6.8K by the end of June. Weekly downloads showed a significant increase in April, reaching 971 in the first week of May, but gradually decreased to 443 by the end of June. The game’s weekly active users rose from 4.8K at the end of March to a high of nearly 6K in early May, then saw a gradual decline to around 5K by the end of June.
Kingdom Guard: Tower Defense TD from Tap4fun (Hong Kong) Limited demonstrated a varied revenue trend, with a notable peak of $13.2K in mid-April and another high of $11.9K at the end of June. Weekly downloads saw a significant dip from 750 at the end of March to a low of 153 in mid-May, before slightly improving to 371 by the end of June. Weekly active users followed a similar pattern, dropping from 1.6K in late March to 777 in mid-May, and then rising again to about 1.3K by mid-June.
Plants vs Zombies™ 2 by ELECTRONIC ARTS maintained a relatively stable revenue throughout the quarter, fluctuating around $300 weekly. Downloads were consistent, ranging between 258 and 405 per week, with a slight increase towards the end of June. The game’s active user base saw a gradual decline from 3K at the end of March to approximately 2.4K by mid-June, before rising slightly to 2.6K at the end of June.
Plants vs. Zombies™, also by ELECTRONIC ARTS, had modest weekly revenue, peaking at $45 in mid-April and maintaining around $29 towards the end of June. Weekly downloads were steady, varying between 238 and 337, with a noticeable dip in mid-June. The game’s weekly active users fluctuated slightly, ranging from 1.3K to 1.6K throughout the quarter.
Invasion Breaker: Idle defense by Mamboo Games LLC showed minimal revenue, peaking at $16 in late May. Weekly downloads saw a decline from a high of 326 in early May to just 79 by the end of June. Active users followed a similar trend, peaking at 366 in early May before decreasing to 83 by late June.
These insights are derived from Sensor Tower data, and more detailed information can be found on their platform.